Tag Archive

The Anti-Magic Principle

Wednesday, May 27th, 2020
The Anti-Magic Principle

Being a fan of overly provocative titles, I was tempted to title this “If-Statements Considered Harmful”. Meaning that it’s so tempting to add little bits of intelligence to your app to make it do the sensible thing in different circumstances. And that’s usually perfectly correct but the Anti-Magic Principle... »

X-Treme Nerd Interlude: Computing and Visualizing Level Curves of the Days-To-Derailment Function for the Upcoming Yellow Brick Half-Plane New World Order

Thursday, May 14th, 2020
X-Treme Nerd Interlude: Computing and Visualizing Level Curves of the Days-To-Derailment Function for the Upcoming Yellow Brick Half-Plane New World Order

For background on the Yellow Brick Half-Plane that a normal human could conceivably care about, see our previous post on how we’re killing the custom lane widths feature. This post is strictly for abnormal humans, and/or, more realistically, for ourselves, because math... »

How To Write Functional Specs

Thursday, March 12th, 2020
How To Write Functional Specs

We’re assuming here that you’re already conceptually on board with writing specs. If you’re skeptical, Joel Spolsky will set you straight! Here’s my own mini-pitch for specs: Writing... »

Beeminder ♥ Project Euler

Monday, November 4th, 2019
Beeminder ♥ Project Euler

We have a new official integration partner! Except arguably not official, nor a partner. Project Euler is philosophically opposed to any kind of commercialization. So much so that the founder and all volunteers who contribute to it have committed to never profit financially from doing so. Pretty... »

Redqueening, Inbox Zero, Backlogs, and Fluid Dynamics

Wednesday, October 23rd, 2019
Redqueening, Inbox Zero, Backlogs, and Fluid Dynamics

If you’re a fan of Mark Forster (as we certainly are) then this whole post amounts to giving a name — “redqueening” — to step 2 of his »

Pareto Dominating The Pledge Cap UI For Goal Creation

Friday, August 9th, 2019
Pareto Dominating The Pledge Cap UI For Goal Creation

This is part 3 of a 3-part blog series! Previously we defined Pareto dominance and what that means for software, and then we made our case for and committed to the »

The Pareto Dominance Principle for Apps and Websites

Tuesday, July 30th, 2019
The Pareto Dominance Principle for Apps and Websites

This is part 2 in a 3-part series. Part 1 defined Pareto dominance and Pareto-efficient software.   I have some advice that now feels (to me, subjectively) too... »

Pareto Dominance

Friday, June 21st, 2019
Pareto Dominance

Content note: I started writing a post announcing a (Pareto-inefficient) change to the pledge cap interface and realized I first needed a post about what we call the Pareto Dominance Principle. But before that we needed a post about Pareto... »

How You Talk Yourself Out Of Reporting A Bug

Wednesday, May 1st, 2019
How You Talk Yourself Out Of Reporting A Bug

It’s funny how universal it is for users (including programmers, including myself) to gravitate so strongly to “it’s probably just me / my crappy phone / my timezone / me not reading the webcopy / me not being deserving of love or working software / etc”. It might be an impulse to be kind and not... »

Beeminder, With The Power Of Reading!

Wednesday, March 20th, 2019
Beeminder, With The Power Of Reading!

Lawrence Evalyn has been beeminding for almost 7 years and we’re very proud to have him guest posting for us. If this whets your appetite, check out his professional blog where he’s written about beeminding his comprehensive exams. (Graphs and charts and spreadsheets oh... »